Monday

Virtuality

The virtual world in where we can become anyone that we want if we wish to escape reality such as world events or if we just wish to change our identity. Margaret Morse said that "VR is like passing through the movie screen to enter the fictional world of the 'film', and entering a virtual environment is like being able to walk through one's TV or computer, through the vanishing point r vortex and into a three-dimensional world field of symbols" (Margaret Morse, 1998:281, in New Media: A Critical Introduction p.114). From this we understand that the virtual world is a place of easy access (as long as there is access to the internet) in where we can become immerse in anything that we are able to reach over the net.

A state of immersion is "Narrative immersion in games is much the same in books or movies. A player gets immersed in a narrative when he or she starts to care about the characters and wants to know how the story is going to end." (Ernest Adams, 2004). As we become so immersed within a game or a book or a movie, we wonder what world is the reality and which is the virtual as a majority of people spend most of their time in virtual reality than they do in the real world. An example of this would be the game called 'Second Life' in where the user is living in a virtual world that is very similar to the real world in where they can purchase property, clothes and socialise with other users.

Virtual reality is only what the users makes of it, for personal reason such as wanting to change their identity or wanting to meet new people, they make that world their own as they have the same characteristics as they would in the real world. Virtual reality is a reality.

Virtual Life

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